Eat Lead: The Return of Matt Hazard (360) – Review

cover Eat Lead: The Return of Matt Hazard presents an interesting concept to build a game around: create a fictional video game hero of the past, now returned to revitalize his games, but only to attempt to kill him quickly.  It sets up a range of possible industry in-jokes on video games and recent trends, and to this extent, the game does deliver.  However, the gameplay and overall presentation itself is somewhat lackluster, and rather short, leading to a game that really is enjoyed as a rental, but certainly not worth the cost of a full-priced game.

Continue reading

Fracture (360) – Review

cover Fracture, created by Day 1 Studios and published by LucasArts, makes its claim to fame by adding in the concept of “terrain deformation” to a third-person shoot to alter the environment for both progressing in the game and defeating foes.  Unfortunately, while the mechanic certainly works, the whole game is mostly a mess with a weak story to try to justify the mechanic and gameplay that really doesn’t make the most of the mechanic, while also being on the shorter side.  I strongly recommend trying the demo even before hitting the rental store on this.

Continue reading

Dark Sector (360) – Review


Dark Sector by Digital Extremes and published by D3 Publisher, is a third-person "shooter", in the sense that while there are guns, the primary feature is a "glaive" that your character gains early in the game that can be used both offensively and to solve a handful of puzzles as you work your way through the game.  The game is not bad; it’s a fair challenge and its presentation of new gameplay elements is well paced.  But as a game with any lasting power, its weak story and uninspired gameplay and design make it hard to put this as anything but a rental to try and see.

Continue reading

Bullet Witch (360) – Review

Bullet Witch - CoverBullet Witch, developed by cavia, inc, and distributed by Atari Europe, is a third-person shooter in the vein of some classic cabinet video games such as Time Crisis, with many gameplay elements that suggest an arcade-like feeling. While the core gameplay seems to have several good ideas, there are many technical problems with the presentation of the game and other questionable decisions made in the gameplay that make this title difficult to judge. It’s definitely not a game that everyone is going to be able to enjoy.

Continue reading

Overlord (360) – Review

Overlord - CoverOverlord, developed by Trimuph Studios and distributed by Codemasters, is a game in the same vein of play like Pikmin, a mix of a third-person fantasy hack-and-slash and minimal RTS elements.  The game is pretty fun, offering puzzles and monsters that are just right in difficulty, an entertaining story, and plenty to do outside of the main plot with only minimal problems.

Continue reading

Earth Defense Force 2017 (360) – Initial Impressions

This game definitely falls under what I would call “stupid fun”.

Story is simple stupid: aliens have come to invade earth and it’s your job to try to stop it as part of Earth Defense Force.

Gameplay is a basic third-person shooter in a rather fragile city and other environs, generic enough that it doesn’t matter too much about the layout or simplicity or repetition, just that it works fine. Just that, as opposed to most shooters, you’re faced with a boat load of enemies at any time (think “Starship Troopers” and you’re probably right on the ball with the numbers that you’re facing). The basic foes go down easily but some take a lot more work. You can get more weapons and armor by picking up drops from both friendly help that has fallen as well as the foes, and the variation in weapons along with the increasing size of the foes you face (including giant walking fortresses, for example), make this just a pure adrenalin game that’s easy to jump into and take a bit at a time.

Lost Planet: Extreme Condition (360) – Review

Lost Planet - Cover Lost Planet: Extreme Condition, produced by Capcom for the 360, was a highly anticipated title, due to two relatively new concepts: a world based on snow and ice, and the use of mechanical suits in addition to typical gameplay aspects. Unfortunately, the overall single player game really lacks any meat or challenging gameplay, leaving this title to mostly as a somewhat unique multiplayer game, but otherwise a lackluster title. Continue reading