A followup up to Ouendan 1 from a storyline perspective while taking most of the improvements that Elite Beat Agents had to offer is what makes up Ouendan 2. The gameplay is the same as both these games: tap the screen as colored markers come up in time with the music to cheer on the various characters you’re helping. The biggest change for the best is that there seems to be a much sharper learning curve with this game. I finished through the Normal difficulty and while the first 6 levels were easy, the last few had just enough tough tracks that played on musical off-beats to throw me off and require a few reruns at it. Notably, there’s a couple songs that are equivalent to “Canned Heat” and “Jumpin’ Jack Flash” from EBA in terms of their syncopation that threw me off. However, I like that – the improved challenge earlier in the game feels much better than making Normal “too” easy.
It’s still all presented in Japanese, but, as with the first game, I think only one scenario seems a little odd and requires just a bit of Japanese culture knowledge; the rest are self-explanatory by pictures. It is region free, so no need to mod your DS or anything like that. Fans of the first game will see some of their favorite characters (crazy old pottery guy!) in some of the stories, so there’s nice continuity with the game.
Filed under: initial-impressions, nintendo-ds, osu-tatakae-ouendan, osu-tatakae-ouendan-2, rhythm | Leave a comment »