Phoenix Wright: Ace Attorney (DS) – Review Repost

Ace Attorney - CoverFor those that miss text adventures or LucasArts style games, or like anything offbeat, Phoenix Wright: Ace Attoney for the DS is definitely a fun, strong plot and character-driven game that can fill the niche with some pretty good brain-teasing puzzles.

Phoenix Wright, simply, is one of those odd Japanese games, based weakly on their classic dating sims, that has been translated to English and brought onto the DS platform. In Phoenix Wright, you play as Phoenix, a just-off-the-bench defense attorney on his first 5 cases in court, defending the innocent of murder charges. The game is set in the near future, where the justice system has been radically revises as to have all criminal court cases take at most 3 days, thus requiring a significant burden of proof on the defendant. As the player, you have to work your lawyer-y skills in court to disprove witnesses’ testimony with evidence and information that you collect, and prevent the prosecution from overruling you. The game, while based on the idea of Japanese dating simulations, feels that it has strong comedic influences from the Adult Swim show, “Harvey Birdman: Attorney at Law” in that shouts of “Objection!” and “Hold it!” stand out like the cartoon onomatopoeia effects from Batman, key points are punctuated with fighting sound effects, and the bumbling attitude of Phoenix, though the game’s plot is still (mostly) firmly grounded in reality. I think it’s more that stateside, without the popularity of Harvey Birdman, this game would have had little chance to succeed without a major media push, but with it, the game can easily become popular by word-of-mouth.
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