Tony Hawk Project 8 (360) – ~2hrs

I’m glad to see that there’s (literally) classic Tony Hawk mission modes (the ones that you have to complete SCORE, COMBO, and the like) in the various sections of the town (oh, and yes, no loading screens between sections, but less obvious where the section boundaries are, unlike in American Wasteland).  The new ‘make a trick’ mode is nice if a little difficult to get use to, but it allows you to control how your feet move, and thus how the board spins, in order to make up tricks on the fly.

I had to look around but I was rather surprised to find that Jason Lee in virtual persona was in the game (he was in the skating world before he turned to acting).

I much prefer the general attitude this game has compared to the “lets make chaos” that the last several Tony Hawk games had.  Instead, focusing on you becoming a rising star is a good way to approach a skating game.

New 360 Games (Gears of War, Need for Speed Carbon, Tony Hawk Project 8, Call of Duty) – Initial Impressions

Finally got to my batch of new 360 games with an hour or so into each to get the feel of them:

Gears of War – Definitely one of the best looking games in a long time – all the detail that a game like Doom3 could provide but without being massively specular or reflective – more gritty like a war-torn land should be!   So far, I’ve yet to get the groove of the gameplay (single player for right now) but that could just be a matter of still being jet lagged.

Need For Speed Carbon – While I’m not 100% thrilled with the return to an “Underground” racing approach, they seem to have taken good elements from Hot Pursuit/Most Wanted along with the territory issues that were introduced in GTA:SA and also in Saints Row, and so there seems to be more than just racing going on – but it’s too early to tell on that.  The addition of the crew member with you during races may be rather interesting to see how it works out.

Tony Hawk Project 8 – Yay, no “wreck the city to win” type storyline – this appears to be just providing who you are as a skateboarder.  Only have done a handful of goals, but the system seems to be better this time around compared to American Wasteland.  And wow, Tony’s reaaaaally aged badly.

Call of Duty 3 – I’m liking the more impressive approach they’ve used in the in-game cutscenes (being in the truck as it blows up, watching your squad commander hoist you over a wall into the middle of a battle zone).  Plays the same so far as CoD 2, which is just fine for the most part, but it will be interesting to see what more they add.