Gears of War (360) – Review

Gears of War Cover “Gears of War” produced by Epic Games and distributed by Microsoft for the Xbox 360, may not offer a drastic difference from many first-person or third-person shooters, but manages to introduce several tactical elements and enough variety of battle situations, in addition to excellent graphics and sound for a highly immersive experience, to bring together an extremely tight game that is very enjoyable to play. Continue reading

Gears of War (360) – ~3hr in

(Can’t give a better time estimate, and I know the game’s divided into Acts, but I can’t tell if I’m still in Act 1 or 2. I’m in a chapter called “China Shop” for those that have played it).

I think this is a game like “Killzone” was for me – my initial impression was rather poor, but now that I’ve gotten a few more of the more interesting weapons (the kill-from-above satellite weapon, for example), and with a few more different types of enemies to keep track of, it’s starting to grow on me. I’ve getting used to the cover system and using your team to your advantage, and I think that was keep to getting used to the game and now I can appreciate the story and the graphics, which are, needless to say, stunning.

I’m rather excited to get through this only to see how multiplayer works, as I’ve heard it’s a riot.

New 360 Games (Gears of War, Need for Speed Carbon, Tony Hawk Project 8, Call of Duty) – Initial Impressions

Finally got to my batch of new 360 games with an hour or so into each to get the feel of them:

Gears of War – Definitely one of the best looking games in a long time – all the detail that a game like Doom3 could provide but without being massively specular or reflective – more gritty like a war-torn land should be!   So far, I’ve yet to get the groove of the gameplay (single player for right now) but that could just be a matter of still being jet lagged.

Need For Speed Carbon – While I’m not 100% thrilled with the return to an “Underground” racing approach, they seem to have taken good elements from Hot Pursuit/Most Wanted along with the territory issues that were introduced in GTA:SA and also in Saints Row, and so there seems to be more than just racing going on – but it’s too early to tell on that.  The addition of the crew member with you during races may be rather interesting to see how it works out.

Tony Hawk Project 8 – Yay, no “wreck the city to win” type storyline – this appears to be just providing who you are as a skateboarder.  Only have done a handful of goals, but the system seems to be better this time around compared to American Wasteland.  And wow, Tony’s reaaaaally aged badly.

Call of Duty 3 – I’m liking the more impressive approach they’ve used in the in-game cutscenes (being in the truck as it blows up, watching your squad commander hoist you over a wall into the middle of a battle zone).  Plays the same so far as CoD 2, which is just fine for the most part, but it will be interesting to see what more they add.