Tony Hawk Project 8 (360) – ~2hrs

I’m glad to see that there’s (literally) classic Tony Hawk mission modes (the ones that you have to complete SCORE, COMBO, and the like) in the various sections of the town (oh, and yes, no loading screens between sections, but less obvious where the section boundaries are, unlike in American Wasteland).  The new ‘make a trick’ mode is nice if a little difficult to get use to, but it allows you to control how your feet move, and thus how the board spins, in order to make up tricks on the fly.

I had to look around but I was rather surprised to find that Jason Lee in virtual persona was in the game (he was in the skating world before he turned to acting).

I much prefer the general attitude this game has compared to the “lets make chaos” that the last several Tony Hawk games had.  Instead, focusing on you becoming a rising star is a good way to approach a skating game.

The Legend of Zelda: Twilight Princess (Wii) ~ 6hr in

Even though the game starts off slow, once you actually hit the part about the Twilight Princess, the game takes a very delicious Zelda-like turn, and becomes much better paced.  I’ve gotten past the 1st dungeon (the one with the monkeys) and while a typical classic Zelda dungeon in every way, the Wii controls make it a breeze to get through.

As a curiousity, I’m wondering how much either Twilight Princess had on Okami (for the PS2), or vice versa, as we’ve got wolves freeing cursed lands in both, though the major part of game play is vastly different.