Posted on May 27, 2007 by masem
Atlus has been known to make some of the more interesting games in terms of mechanics (examples include Disgaia and Trauma Center), so whenever they do come out with a new game, typically people will take notice. Odin Sphere already has a couple of things going for it: the artwork is simply amazing – it’s [...]
Filed under: action, initial-impressions, playstation-2, rpg | 1 Comment »
Posted on May 14, 2007 by masem
Not much to say on this right now beyond the fact that I’m burning through this – the gameplay is not hard at all except that you just need to make sure that you have a healer with a lot of spell point revival items along for the ride.
I’m also finding what is sort of [...]
Filed under: dot-hack-gu-series, dot-hack-gu-v2, mid-game-thoughts, playstation-2, rpg | Leave a Comment »
Posted on May 11, 2007 by masem
Rogue Galaxy, developed by Level-5 (famous for Dark Cloud and Dragon Quest
and distributed by SCEA, has most of the usual trappings of a modern jRPG with both new features that try to expand beyond typical RPG elements as well as those that feel like some of Level-5’s past games. While the story [...]
Filed under: jrpg, playstation-2, review, rogue-galaxy, rpg | Leave a Comment »
Posted on April 21, 2007 by masem
“Puzzle Quest: Challenge of the Warlords” produced by Vicious Cycle Software and Infinite Interaction and distributed by D3 Publisher for both the Sony PSP and the Nintendo DS, is a simple Bejeweled clone at it’s core, but offers a lot of RPG and collectable card game-type components that readily mixes up the basic formula to [...]
Filed under: nintendo-ds, playstation-portable, puzzle, puzzle-quest-challenge-of-the-warlords, review, rpg | 3 Comments »
Posted on April 21, 2007 by masem
Super Paper Mario published by Intelligent Systems and distributed by Nintendo, is an effort to combine classic 2D platforming gameplay with RGP elements from the past Paper Mario series, with a few additional twists to make the game interesting. While overall the game is very good, those coming into the game expected to find [...]
Filed under: action, nintendo-wii, platformer, review, rpg, super-paper-mario | Leave a Comment »
Posted on April 15, 2007 by masem
Ok, I know it’s older, though I did play it when it came out, though I got towards the end levels and started having major problems, mostly because I just kept spamming cards. I don’t remember, in playing through it the one time, of being able to easily get more cash to buy more cards [...]
Filed under: initial-impressions, kingdom-hearts-chain-of-memories, kingdom-hearts-series, nintendo-gba, rpg | Leave a Comment »
Posted on April 15, 2007 by masem
Just completed the 4th world today, so I know I’m at 50% for the game.
First of all, this is a great game. However…
I think this is a game that came with expectations, and while it’s meeting those in spades, there’s just something… different about the game.
It’s definitely not a pure platformer. Those hoping for such [...]
Filed under: action, mid-game-thoughts, nintendo-wii, rpg, super-paper-mario | 1 Comment »
Posted on April 5, 2007 by masem
I’ve heard a lot of word of mouth about this title, and so once I found it (it’s a surprise hit, so shelf copies are limited in many places), I will say the initial premise and game looks very very promising.
It’s basically a Bejeweled puzzle/casual game dressed as a fantasy RPG. Your character takes on [...]
Filed under: initial-impressions, playstation-portable, puzzle, puzzle-quest-challenge-of-the-warlords, rpg | Leave a Comment »