Posted on April 5, 2009 by masem
Following on the success of the immensely popular Final Fantasy 7 and the various spin-offs and media from that work, Square Enix has turned to a portable spin-off for the PSP in Crisis Core: Final Fantasy 7 that explores the character of Zack some years before the events in the main FF7 game. While [...]
Filed under: action, crisis-core-final-fantasy-vii, jrpg, playstation-portable, review | 1 Comment »
Posted on March 16, 2009 by masem
LocoRoco 2 is the sequel to the popular LocoRoco game, does exactly what a sequel should do – it provides the same fun, if somewhat simple, gameplay with a few added twists which don’t detract from the game’s core entertainment value, keeping the strong presentation in graphics and music that also made the game [...]
Filed under: locoroco-2, platformer, playstation-portable, review | Leave a Comment »
Posted on August 6, 2007 by masem
Played this for about 2 hours cumulative so far, and it’s pretty decent. It’s part of Namco’s Tales series, and actually is almost their take on Kingdom Hearts, in that the game involves all the characters from the past Tales games; I’ve certainly recognized those from Phantasia, Symphonia, Legendia, and the Abyss (with the [...]
Filed under: initial-impressions, jrpg, playstation-portable, tales-of-the-world-radiant-mythology, tales-series | Leave a Comment »
Posted on July 17, 2007 by masem
Grand Theft Auto: Vice City Stories (VCS), developed by Rockstar North and Leeds, and distributed by Rockstar Games, is a prequel to the events in Grand Theft Auto: Vice City, but adds several new features to the game to make it feel much less like an expansion pack that Grand Theft Auto: Liberty City Stories [...]
Filed under: action, grand-theft-auto-vice-city-stories, playstation-2, playstation-portable, review | 24 Comments »
Posted on June 28, 2007 by masem
Crush, developed by Zoë Mode and distributed by Sega, is a platform puzzler for the Playstation Portable, and may be one of the most unique, challenging, and playable games for the system in a long time. The game features the ability to “crush” a 3D level down into a 2D platformer, along the lines [...]
Filed under: crush, playstation-portable, puzzle, review | Leave a Comment »
Posted on June 28, 2007 by masem
With the success of Lumines as a launch title for the PSP last year, it was no surpise to see a follow up to the game, though surprisingly with the game out for XBox Live and soon for the PS3, it may seem a bit much Lumines overkill. Particularly with the fact that the [...]
Filed under: action, lumines-ii, lumines-series, playstation-portable, puzzle | Leave a Comment »
Posted on June 21, 2007 by masem
Adapting the Grand Theft Auto games to the PSP seems like a no-brainer particularly to help boost the lagging sales of the portable console, just as Grand Theft Auto 3 was successful in boosting sales of the PS2. Certainly, one can expect certain concessions to be made to work within the limited PSP scheme, [...]
Filed under: action, grand-theft-auto-liberty-city-stories, grand-theft-auto-series, playstation-2, playstation-portable, review | 1 Comment »
Posted on June 15, 2007 by masem
The concept behind crush is very very similar to that from the recent Super Paper Mario, but I have a feeling the market of people that own a Wii and own a PSP is rather slim. But still…
The story’s a little weird to start, basically an insomniac using a virtual reality device to try to [...]
Filed under: crush, initial-impressions, platformer, playstation-portable, puzzle | Leave a Comment »
Posted on April 21, 2007 by masem
“Puzzle Quest: Challenge of the Warlords” produced by Vicious Cycle Software and Infinite Interaction and distributed by D3 Publisher for both the Sony PSP and the Nintendo DS, is a simple Bejeweled clone at it’s core, but offers a lot of RPG and collectable card game-type components that readily mixes up the basic formula to [...]
Filed under: nintendo-ds, playstation-portable, puzzle, puzzle-quest-challenge-of-the-warlords, review, rpg | 3 Comments »
Posted on April 5, 2007 by masem
I’ve heard a lot of word of mouth about this title, and so once I found it (it’s a surprise hit, so shelf copies are limited in many places), I will say the initial premise and game looks very very promising.
It’s basically a Bejeweled puzzle/casual game dressed as a fantasy RPG. Your character takes on [...]
Filed under: initial-impressions, playstation-portable, puzzle, puzzle-quest-challenge-of-the-warlords, rpg | Leave a Comment »