Posted on February 16, 2009 by masem
Shin Megami Tensei: Persona 4 from Atlus is a JRPG based on very traditional, turn-based combat combined with dating simulation-like elements that doesn’t, at first, vary much from its predecessor, Persona 3. However, as you start to get into the game, you’ll notice several improvement on the already successful formula that make the game [...]
Filed under: jrpg, persona-4, playstation-2, review | 2 Comments »
Posted on September 2, 2007 by masem
Stuntman is one of those few games that really should be able to sell themselves from the concept alone, however, the game fails rather spectacularly due to a number of gameplay and performance features that seem to be easily corrected.
Filed under: action, playstation-2, racing, review-repost, stuntman | Leave a Comment »
Posted on August 20, 2007 by masem
With a tad under 20 hrs under my belt for this game, I’ve got a better feel for it.
The game is closer to a roguelike random dungeon crawl game (like Nethack or Angband) than your typical RPG – basically, you’re not wandering a large overworld, and there’s only one dungeon with about 200+ floors which [...]
Filed under: jrpg, mid-game-thoughts, persona-3, playstation-2 | Leave a Comment »
Posted on August 16, 2007 by masem
This…is a weird game.
I’ve watched some screwed up anime before (Lain, Neon Genesis Evangelion) and the story of this game is already there, only after the first hour of play. Unlike a traditional RPG, the combat side is a bit less emphasized (it took 45 minutes to get to a battle), and inbetween is a [...]
Filed under: initial-impressions, jrpg, persona-3, playstation-2 | Leave a Comment »
Posted on August 12, 2007 by masem
Atelier Iris 3: Grand Phantasm, developed by Gust and distributed by NIS America, is, like the previous games in the series, a sequel in terms of gameplay and concept to the Atelier Iris system known for its retro 2D look and focus on alchemy within the game. While this time around throws in a [...]
Filed under: atilier-iris-3, jrpg, playstation-2, review | Leave a Comment »
Posted on August 7, 2007 by masem
Once Guitar Hero II came out, Activision suggested that they would continue to develop the series, not only into Guitar Hero III, but also as genre-specific expansions. Guitar Hero Encore: Rocks the 80s is the first of these expansions, and while it delivers the strong gameplay that the series still has, it feels like [...]
Filed under: guitar-hero-encore-rocks-the-80s, guitar-hero-series, playstation-2, review, rhythm | 1 Comment »
Posted on August 6, 2007 by masem
So I’ve logged about 20hrs on the game now, more than the halfway point, and there’s definitely pluses and minuses for the game.
Pluses:
- The quest system is pretty good to fill in the game where the story can’t take the game (that is, the main story to this point is not all-encompassing, yet). Since you [...]
Filed under: atelier-iris-series, atilier-iris-3, jrpg, mid-game-thoughts, playstation-2 | Leave a Comment »
Posted on July 17, 2007 by masem
Black for the PS2 (also for the original Xbox), developed by Criterion Games (the developers of the Burnout series) and published by Electronic Arts, is a first person shooter that really tries to focus in on weapon realism and rather destructive environments. While these parts are captured well by the game, the rest of [...]
Filed under: action, black, first-person-shooter, playstation-2, review | Leave a Comment »
Posted on July 17, 2007 by masem
Grand Theft Auto: Vice City Stories (VCS), developed by Rockstar North and Leeds, and distributed by Rockstar Games, is a prequel to the events in Grand Theft Auto: Vice City, but adds several new features to the game to make it feel much less like an expansion pack that Grand Theft Auto: Liberty City Stories [...]
Filed under: action, grand-theft-auto-vice-city-stories, playstation-2, playstation-portable, review | 24 Comments »
Posted on June 28, 2007 by masem
Just a note that this is slightly spoilerish, though if you’ve read any pre-press literature for the game, it’s not revealing anything new.
The game is done in a very similar graphics style as Odin Sphere including what appears to be the same artist, but also the same use of 2D “living” art, and the like. [...]
Filed under: grim-grimoire, initial-impressions, playstation-2, rts | Leave a Comment »