Posted on April 20, 2009 by masem
Rhythm Heaven, a DS game that is a sequel to Rhythm Tengoku, a Japanese-only release on the GBA, has come to the states and provides a nice alternative to standard rhythm games while still providing that quirkiness factor that such games often bring with them. While the core game is pretty easy to get [...]
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Posted on September 5, 2007 by masem
The third entry in Capcom’s Ace Attorney series, Phoenix Wright: Ace Attorney – Trials and Tribulations, continues with the same core gameplay and presentation from the previous games, but manages to bring a much more interesting story with elements that carry over not only between cases, but as well as from the previous two games. [...]
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Posted on September 5, 2007 by masem
For those that miss text adventures or LucasArts style games, or like anything offbeat, Phoenix Wright: Ace Attoney for the DS is definitely a fun, strong plot and character-driven game that can fill the niche with some pretty good brain-teasing puzzles.
Phoenix Wright, simply, is one of those odd Japanese games, based weakly on their classic [...]
Filed under: ace-attorney-series, adventure, nintendo-ds, phoenix-wright-ace-attorney, puzzle, review-repost | 3 Comments »
Posted on June 28, 2007 by masem
With the success of Osu! Tatakae! Ouendan! in both the Japanese market as well as an import title to English parts of the world, iNIS, the developer of the game, worked with Nintendo to bring Elite Beat Agents to the Western world based on the same gameplay and approach. It comes as no surprise then [...]
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Posted on May 24, 2007 by masem
A followup up to Ouendan 1 from a storyline perspective while taking most of the improvements that Elite Beat Agents had to offer is what makes up Ouendan 2. The gameplay is the same as both these games: tap the screen as colored markers come up in time with the music to cheer on [...]
Filed under: initial-impressions, nintendo-ds, osu-tatakae-ouendan, osu-tatakae-ouendan-2, rhythm | Leave a Comment »
Posted on May 4, 2007 by masem
I picked up Diamond (I know in the long term it doesn’t matter, but still…)
I’ve touched both the GBA and the GC pokemon games before, but never really got my head into them; the DS version however seems much more interesting.
None of the mechanics have changed from the other Pokemon games; you fight and capture [...]
Filed under: adventure, initial-impressions, jrpg, nintendo-ds, pokemon, pokemon-diamond-pearl | 1 Comment »
Posted on April 21, 2007 by masem
“Puzzle Quest: Challenge of the Warlords” produced by Vicious Cycle Software and Infinite Interaction and distributed by D3 Publisher for both the Sony PSP and the Nintendo DS, is a simple Bejeweled clone at it’s core, but offers a lot of RPG and collectable card game-type components that readily mixes up the basic formula to [...]
Filed under: nintendo-ds, playstation-portable, puzzle, puzzle-quest-challenge-of-the-warlords, review, rpg | 3 Comments »
Posted on March 4, 2007 by masem
With the success of adventure games such as Phoenix Wright on the DS, other titles were sure to follow. “Touch Detective”, developed by Beeworks and published by Altus, is another DS point-and-click adventure, and while the presentation of the game is stellar, seemingly making a game aimed at a young gamer work as an [...]
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Posted on February 24, 2007 by masem
This is pretty much (to some extent) like old style LucasArts games, save for using the touch screen to touch where you want to go, and what to interact with, which is all pretty straightforward.
The part I’m trying to deal with is that, I want to say it’s a game for yonger female gamers, but [...]
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Posted on February 14, 2007 by masem
I’m one of those that listens to subtle internet rumors on games, particularly ones for portable systems, and heard that Lunar Knights might be one of the better RPGs for the system in a while (add to the fact that the Metal Gear Solid team is behind it), so I picked it up, and definitely [...]
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