Posted on January 1, 2007 by masem
So I got the first major magical shard in the game, which had some very impressive cutscenes, and now have regrouped for what I’d call the second chapter of the game. So far, I’m loving this. The gambit/license system is pretty good, though almost gears to computer programmers and the like given how you [...]
Filed under: final-fantasy-xii, jrpg, mid-game-thoughts, playstation-2 | Leave a Comment »
Posted on November 13, 2006 by masem
Well, I’m liking the combat system a bit more, once you unlock the Gambits aspect. That’s the part that seems to let the game play itself, but in reality, it’s how you set your other party members to act in a highly customized manner to respond to various conditions. Each has a target (some you [...]
Filed under: final-fantasy-xii, mid-game-thoughts, playstation-2 | Leave a Comment »
Posted on November 1, 2006 by masem
So I finally got to get around to my FFXII copy (the Collectors case which comes in a nice tin container as opposed to plastic keepcase). I’ve only got maybe an hour into it, but I can definitely see this more like FF 1 through 6 than more recent ones from the plot – it’s [...]
Filed under: final-fantasy-xii, initial-impressions, jrpg, playstation-2 | Leave a Comment »