Posted on September 5, 2007 by masem
The third entry in Capcom’s Ace Attorney series, Phoenix Wright: Ace Attorney – Trials and Tribulations, continues with the same core gameplay and presentation from the previous games, but manages to bring a much more interesting story with elements that carry over not only between cases, but as well as from the previous two games. [...]
Filed under: adventure, import, nintendo-ds, puzzle, review | Leave a Comment »
Posted on September 5, 2007 by masem
For those that miss text adventures or LucasArts style games, or like anything offbeat, Phoenix Wright: Ace Attoney for the DS is definitely a fun, strong plot and character-driven game that can fill the niche with some pretty good brain-teasing puzzles.
Phoenix Wright, simply, is one of those odd Japanese games, based weakly on their classic [...]
Filed under: ace-attorney-series, adventure, nintendo-ds, phoenix-wright-ace-attorney, puzzle, review-repost | 3 Comments »
Posted on May 4, 2007 by masem
I picked up Diamond (I know in the long term it doesn’t matter, but still…)
I’ve touched both the GBA and the GC pokemon games before, but never really got my head into them; the DS version however seems much more interesting.
None of the mechanics have changed from the other Pokemon games; you fight and capture [...]
Filed under: adventure, initial-impressions, jrpg, nintendo-ds, pokemon, pokemon-diamond-pearl | 1 Comment »
Posted on April 28, 2007 by masem
When LucasArts canned Sam and Max Freelance Police back in March 2004 (as well as a sequel to Full Throttle) despite the team making good progress on the game, many fans feared that killed off any hopes for the adventure game genre. However, as word got around that Telltale Games had acquired the rights [...]
Filed under: adventure, pc, review, sam-and-max-season-1 | Leave a Comment »
Posted on March 31, 2007 by masem
“Reality 2.0″ was definitely a different step compared to the previous games, as both the formula was different in the game structure, but also had several nice nods to the geek culture (including a Mario and a Dragon Quest/Final Fantasy and a old Zork text adventure one).
It’s still as short as the others, but now [...]
Filed under: adventure, initial-impressions, pc, sam-and-max-season-1, sam-and-max-season-1-episode-5 | 1 Comment »
Posted on March 4, 2007 by masem
With the success of adventure games such as Phoenix Wright on the DS, other titles were sure to follow. “Touch Detective”, developed by Beeworks and published by Altus, is another DS point-and-click adventure, and while the presentation of the game is stellar, seemingly making a game aimed at a young gamer work as an [...]
Filed under: adventure, nintendo-ds, review, touch-detective | Leave a Comment »
Posted on February 28, 2007 by masem
I promise a full review of the ’season’ once all 6 are out, but I will say that Episode 4 “Abe Lincoln Must Die!” felt a lot meatier than the previous installments, though there are still some issues with it’s episodic nature that can get in the way (which is why I plan to replay [...]
Filed under: adventure, pc, review, sam-and-max-season-1-episode-4 | Leave a Comment »
Posted on February 24, 2007 by masem
This is pretty much (to some extent) like old style LucasArts games, save for using the touch screen to touch where you want to go, and what to interact with, which is all pretty straightforward.
The part I’m trying to deal with is that, I want to say it’s a game for yonger female gamers, but [...]
Filed under: adventure, initial-impressions, nintendo-ds, touch-detective | Leave a Comment »
Posted on February 10, 2007 by masem
Hotel Dusk: Room 215 is another adventure game put out for the Nintendo DS by Cing, following on their early title “Trace Memory”. Hotel Dusk borrows much of the concepts from Trace Memory in a good way, and works in a rather great, multilayered, gritty story with additional good gameplay concepts for a [...]
Filed under: adventure, hotel-dusk-room-215, nintendo-ds, review | Leave a Comment »
Posted on February 1, 2007 by masem
I always though the two current portable systems would make for great point and click adventure games in the vein of the old LucasArts ones. Phoenix Wright shows there’s definitely a market for story-driven games and the DS is a great platform for it. “Trace Memory”, a game released earlier by Cing (who are being [...]
Filed under: adventure, hotel-dusk-room-215, initial-impressions, nintendo-ds | 2 Comments »